, including all inherited members.
add3DField(Array< T > &fld, float scale=1, int inc=1, Color c=white, float op=1) | Scene | [inline] |
add3DField(Array< T > &fld, Array< bool > &mask, float scale=1, int inc=1, Color c=white, float op=1) | Scene | [inline] |
add3DSymbol(float x, float y, float z, float size=2, int type=0, Color c=white, float op=1) | Scene | [inline] |
addCylinder(Array< T > &p1, Array< T > &p2, Array< T > &u1, Array< T > &u2, Color c=white, float op=1, int subdivisions=20) | Scene | [inline] |
addCylinder(Array< T > &p1, Array< T > &p2, float radius, Color c=white, float op=1, int subdivisions=20) | Scene | [inline] |
addFacet(Array< T > &x, Array< T > &y, Array< T > &z, Color c=white, float op=1) | Scene | [inline] |
addLine(float x1, float y1, float z1, float x2, float y2, float z2, Color c=white, float op=1) | Scene | [inline] |
addPoint(float x, float y, float z, Color c=white, float op=1) | Scene | [inline] |
addPolyLine(Array< T > &x, Array< T > &y, Array< T > &z, Color c=white, float op=1, bool loop=false) | Scene | [inline] |
addScatter(Array< T > &x, Array< T > &y, Array< T > &z, Color c=white, float op=1) | Scene | [inline] |
addSurface(Array< T > &x, Array< T > &y, Array< T > &z, Color c=white, float op=1) | Scene | [inline] |
addSurface(Array< T > &x, Array< T > &y, Array< T > &z, Array< T2 > im, float op=1) | Scene | [inline] |
addSurface(Array< T > &x, Array< T > &y, Array< T > &z, Array< Color > c, float op=1) | Scene | [inline] |
center() | Scene | [inline] |
display(int mode_static=3, int mode_dyn=3) | Scene | [inline] |
draw(int xsz=640, int ysz=480, int mode_static=3) | Scene | [inline] |
draw(int xsz, int ysz, Array< float > &viewpoint, int mode_static=3) | Scene | [inline] |
print(int xsz, int ysz, Array< float > &viewpoint, int mode_static=3, string file="output.ps") | Scene | [inline] |
rotate(float wx, float wy, float wz, float ang) | Scene | [inline] |
transform(Array< T > &M) | Scene | [inline] |
translate(float x, float y, float z) | Scene | [inline] |